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///////////////////// IMPORTS //////////////////////
import { Boshy } from "./entities/boshy.js"
import { SCENE, SCENES } from "./scenes.js"
///////////////////// GLOBALS //////////////////////
export let boshy
export const bullets = {
list: [],
remove: instance => { bullets.list = bullets.list.filter(b => b != instance) },
clear: _ => { bullets.list.forEach(b => b.remove()) }
}
///////////////////// GAME LOGIC //////////////////////
export function start() {
console.log("game start")
changeScene(SCENES.PREQUEL)
}
export function update() {
boshy.update()
bullets.list.forEach((bullet) => bullet.update())
SCENE.update()
}
export function draw() {
boshy.draw()
bullets.list.forEach((bullet) => bullet.draw())
SCENE.draw()
}
///////////////////// SCENE METHODS //////////////////////
export function changeScene(scene) {
SCENE.load(scene)
bullets.clear()
boshy = new Boshy()
}
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