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static const char norm_fg[] = "#dcbdbd";
static const char norm_bg[] = "#000000";
static const char norm_border[] = "#9a8484";
static const char sel_fg[] = "#dcbdbd";
static const char sel_bg[] = "#C16A7F";
static const char sel_border[] = "#dcbdbd";
static const char urg_fg[] = "#dcbdbd";
static const char urg_bg[] = "#B76779";
static const char urg_border[] = "#B76779";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { norm_fg, norm_bg, norm_border }, // unfocused wins
[SchemeSel] = { sel_fg, sel_bg, sel_border }, // the focused win
// [SchemeUrg] = { urg_fg, urg_bg, urg_border },
};
static const char col_gray1[] = "#000000";
static const char col_gray2[] = "#9a8484";
static const char col_gray3[] = "#dcbdbd";
static const char col_gray4[] = "#dcbdbd";
static const char col_cyan[] = "#C16A7F";
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