static const char norm_fg[] = "#fff"; static const char norm_bg[] = "#000"; static const char norm_border[] = "#444"; static const char sel_fg[] = "#fff"; static const char sel_bg[] = "#222"; static const char sel_border[] = "#fff"; static const char urg_fg[] = "#dcbdbd"; static const char urg_bg[] = "#000"; static const char urg_border[] = "#B76779"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { norm_fg, norm_bg, norm_border }, // unfocused wins [SchemeSel] = { sel_fg, sel_bg, sel_border }, // the focused win // [SchemeUrg] = { urg_fg, urg_bg, urg_border }, }; //static const char col_gray1[] = "#000000"; //static const char col_gray2[] = "#9a8484"; //static const char col_gray3[] = "#dcbdbd"; //static const char col_gray4[] = "#dcbdbd"; //static const char col_cyan[] = "#C16A7F"; // static const char col_gray1[] = "#000"; static const char col_gray2[] = "#000"; static const char col_gray3[] = "#000"; static const char col_gray4[] = "#000"; static const char col_cyan[] = "#000";